Mark815
Well-Known Member
It can be done crew-wise, but to do so it has to be briefed as a possibility, with both crewmembers knowing and understanding their instant role(s) in the event of occurrence. No different than something like a V1 cut with regards to the same idea.
When I was at PS that was our normal T\O brief. We'd discuss who would fly and who would talk, and what we'd do if we lost it. Like you said, no different than in a jet. We would practice the sub 1000' turnback in the sim, and on my yearly checkride we would also do sim engine outs, almost like in a Cessna. The PC12 is not only solidly built, but it can definitely glide quite a distance if needed, and best of all, with everything hanging out you'll hit the ground at Skyhawk speeds vs swept wing jet speeds.
One big thing that I and other pilots there would avoid if possible was intersection departures at certain airports. The PC12 is super capable, and 2500' of runway is plenty to get off the ground, but there were a few airports where I'd only accept an intersection that would give me at least 5000', or full length. I'd hate to have to explain why I crashed a single engine airplane because I elected to lineup with 3500' of runway, with 6000'+ behind me.