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Flight Simulator has taught me alot, maybe not in the sense of flying but in the sense of terminology, and were things are located
Example put me into a CRJ and put a person who wants to be a pilot but has no training, I bet I find the APU faster than that person with out the training since I have MSFS
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Now here is where you start to get into trouble, are you sure about all that stuff?
Is the Flight Sim CRJ cockpit EXACTLY the same as the real one? I have no idea, but I highly doubt it.
Did they set up the FMC computer to work EXACTLY like the real one? Again, doubtful.
Most experianced pilots can sit in a jet cockpit for the first time in their lives, and figure out where everything is in about 10 minutes.
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I'm sorry, but do you have an experience with FlightSim in a complex environment? You say you highly doubt that the cockpits are exactly the same...do you have experience?
About the FMC, the good addons are created by airline pilots or with the help of captains with over 1000 hours in type. Take for example the ATR-72-500 by Flight1....It was created with the help of and approved by ATR, the real company.
About FS not having value, that is absolute garbage. Great for private stuff, great for instrument manuevers, and great for getting used to how things work at or around an airport. Let's be realistic, please.
www.precisionmanuals.com 737- created by an 73 captain
www.flight1.com - ATR, 767, and DC-9
www.wilcopub.com - CRJ, ERJ created by captains of both airplanes