BeechBoy
New Member
Does anyone have good advice on takeoff and landing strategies when windshear is suspected? Obviously we're going to avoid known severe windshear but there are days when LLWS advisories are in effect when we're going to continue operating.
Here's some words of wisdom I've gathered thus far. I'd welcome anyone's comments on them.
TAKEOFF:
1. Advisory Circular 00-54 recommends increasing V2 by using the following technique: Determine your maximum allowable weight for the selected runway using the lowest flap setting. "Pretend" your airplane weighs this much and use a V2 for this higher weight. Rotate and climb out normally. AC 00-54 specifically states not to lower the nose once airborne to gain additional airspeed.
2. "Fly The Wing" recommends the same thing but he adds an extra 25 knots to the increased Vr and then adds ANOTHER 25 knots by lowering the nose once airborne. (This last step is confusing to me because he states earlier in his book that he NEVER does this. Plus the fact that AC 00-54 also says not to do this). Of course your rotation speed is going to be WAY up there and tire limit speed may become an issue. (Why not just simplify this and rotate at tire limit speed or when 2000 feet of runway is left, whichever comes first? The goal seems to be to get airborne at the max speed possible so why not just go for broke?)
LANDING:
1. AC 00-54 says to add up to 20 knots on the approach and carry this extra airspeed into the flare. (My observation: if you carry an extra 20 knots into the flare in a jet you're going to be lucky to touch down on the runway - much less in the touchdown zone).
2. "Fly The Wing" says to determine your maximum landing weight (with minimum flap setting) for the runway to be used and, once again, pretend you're at this higher weight and use it to determine Vref. Now add an EXTRA 20 knots to this. (Once again this seems VERY fast. Yeah, your well protected against windshear but winning the windshear "battle" only to lose the "war" by rolling off the end of the runway doesn't sound like a winning strategy).
Anyone ever use these techniques in real life or in a sim?
Here's some words of wisdom I've gathered thus far. I'd welcome anyone's comments on them.
TAKEOFF:
1. Advisory Circular 00-54 recommends increasing V2 by using the following technique: Determine your maximum allowable weight for the selected runway using the lowest flap setting. "Pretend" your airplane weighs this much and use a V2 for this higher weight. Rotate and climb out normally. AC 00-54 specifically states not to lower the nose once airborne to gain additional airspeed.
2. "Fly The Wing" recommends the same thing but he adds an extra 25 knots to the increased Vr and then adds ANOTHER 25 knots by lowering the nose once airborne. (This last step is confusing to me because he states earlier in his book that he NEVER does this. Plus the fact that AC 00-54 also says not to do this). Of course your rotation speed is going to be WAY up there and tire limit speed may become an issue. (Why not just simplify this and rotate at tire limit speed or when 2000 feet of runway is left, whichever comes first? The goal seems to be to get airborne at the max speed possible so why not just go for broke?)
LANDING:
1. AC 00-54 says to add up to 20 knots on the approach and carry this extra airspeed into the flare. (My observation: if you carry an extra 20 knots into the flare in a jet you're going to be lucky to touch down on the runway - much less in the touchdown zone).
2. "Fly The Wing" says to determine your maximum landing weight (with minimum flap setting) for the runway to be used and, once again, pretend you're at this higher weight and use it to determine Vref. Now add an EXTRA 20 knots to this. (Once again this seems VERY fast. Yeah, your well protected against windshear but winning the windshear "battle" only to lose the "war" by rolling off the end of the runway doesn't sound like a winning strategy).
Anyone ever use these techniques in real life or in a sim?