Plane Crash in Savannah

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9:19 AM
SAVANNAH, GA (WTOC) - A two passenger small general aviation aircraft has crashed at the Savannah-Hilton Head International Airport.


At this time, no fatalities have been reported, but EMS have confirmed that there are injuries involved.

All outgoing flights are currently being suspended and all incoming flight are being diverted.

WTOC is at the scene now and we will update you as soon as new information comes in.
 
Chronos departed RWY 1 supposedly, made a hard left after declaring an emergency, and hit the grass between taxiways A and F just south of the terminal building.
 
Their is a PC12 balled up in a ditch in SAV. Tower said engine failure after take off runway 1. Ended up in a ditch. Looks like Planesense. Report by tower said 2 on board and they are OK. Any details avail?
 
Impossible turn?

Sometimes the "impossible turn" is the best and only option. I don't know what the area around that airport looks like, but we've all seen airports where there is simply no where to conduct a safe off-airport landing. And to these guys' (or girls', or whatever combination thereof) credit, they don't appear to have stalled the airplane, and they do appear to have survived (fingers crossed for no major injuries). Also, the PC-12 is stunningly good at making the "impossible turn". The check airman I worked with most when flying the Pilatus was very focused on training for an engine out shortly after takeoff scenario, and it was really impressive what the airplane could do, provided you remembered to feather the prop. I would be comfortable trying a 180 to the runway in a lightly loaded PC-12 (in this case figure they were empty and had the fuel to get to Lexington,
which isn't very far) from maybe 800-900 agl.
 
Around 1,000' in a -12 there is nothing impossible about the turn. As Boris said, lightly loaded or in cold temps where you climbed out quick, it could probably comfortably do it from 700-800. The bird can do some pretty impressive things. In my initial training we simulated one from 1,000' AGL off a 3200' strip, and with all the drag devices out I could I still am not sure I wouldn't have ended up off the far end.
 
In my initial training we simulated one from 1,000' AGL off a 3200' strip, and with all the drag devices out I could I still am not sure I wouldn't have ended up off the far end.

This is similar to my experience with said check airman. With two dudes on board (and a LifePort, and a bunch of medical gear), my primary concern on an engine-failure-after-takeoff-from-1000agl scenario was making sure I didn't hit the fence on the other side. Like, feather, turn, then start throwing everything out and slipping because otherwise you're going to be through the fence and on the street/in someone's living room. Whatever the case, I'm glad the yoke-actuators are still sucking down air, and hope they go back to yoke-actuating soonest.
 
When I did initial at SimCom (10 years ago) they were still teaching the 300' turn-back. It worked- in the sim.
 
If you're on your A+ game, I don't doubt it could be done. But you can't mess around.
The funny part was, you could actually go off the other end. In the sim.

But we were doing strictly single pilot operations. To be honest, I don't think a multi-crew environment would allow that maneuver to work. The time lost in communicating intentions to the other crew-member and running a checklist would put you in the grass. That was (is) an instinctive maneuver and there's probably a good reason they don't teach it anymore.
 
The funny part was, you could actually go off the other end. In the sim.

But we were doing strictly single pilot operations. To be honest, I don't think a multi-crew environment would allow that maneuver to work. The time lost in communicating intentions to the other crew-member and running a checklist would put you in the grass. That was (is) an instinctive maneuver and there's probably a good reason they don't teach it anymore.

It can be done crew-wise, but to do so it has to be briefed as a possibility, with both crewmembers knowing and understanding their instant role(s) in the event of occurrence. No different than something like a V1 cut with regards to the same idea.
 
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