Flight Sims

BravoHotel

Well-Known Member
I've never been much of a sim guy. However, a friend suggested a nugget of information that I'd thought might also help someone else.

I purchased FSX steam for $25, and purchased the Q400 addition for another $75. I was surprised at the amount of detail the Q400 has. It is great for flows and procedures, call outs and training in general. Certainly better than a poster.
 
All of the PMDG models are fantastic. iFly 737/Quality Wings 757/Leve-D 767 were right up there as my favorites as well.

You can do a lot of useful things on flight sim. It's what gave me my passion to do this career actually.
 
I learned ATC with Flight Unlimted II and procedures with Fly! which had very realistic systems and panels.

MSFS now has the best of everything, VR will change how we do things in the future.

As a kid now learning to fly a simple VR setup with MSFS and even something like TrackIR and a yoke throttle combo will get you waaay far ahead of the curve. Throw in some photo scenery and you can probably even do xtys on them.

Would be neat if a flight school incorporated this and had some online YouTube lessons you could practice before coming in and doing the actual lesson. Motivated students could save a bunch of time.
 
I learned ATC with Flight Unlimted II and procedures with Fly! which had very realistic systems and panels.
Lol that was the first sim I really got into also. it was a lot of fun and set the bar pretty high because very few sims since have had such natural sounding ATC, complex/evolving/realistic AI traffic, and such realistic flight model damage with stressing the planes ripping the wings off, control surfaces off, bending the prop, ect. I liked it much more than Flight Simulator 98 back then as a tot.

Now as a grown ass(you can totally say ass on here) man, I love P3Dv4. X-plane 11 looks nice and all and it is a lot of fun, however while I do prefer X-Plane 111 for just hand flying airplanes around the pattern and stuff due to the flight dynamics and for practicing emergencies as well, but I don't think the immersion with X-plane is nearly as realistic as P3D, especially with what all the add-on stuff brings to the table. P3D out of the box is another world from what it can become if you know what to add to it, even the default airports look amazing with stuff like "REX Direct Textures" and stuff.

There are some really neat planes out there, Captain Sim also makes some great stuff with all the systems working and the aircraft handling very realistically. A lot of old stuff like the L-1011, 727/732, 707, ect. I use the 732 all the time in the virtual cockpit view to look at the six-pack and handfly IFR flights/approaches. Definitely a great training tool for IFR flying, especially flying online with VATSIM where you actually have to file flightplans, get your route clearance, and let ATC run the show with varying levels of English and experience, just like real life.


Lol the new sim is a lot cooler, I want to make more videos but I have no idea where my headphones with the mic are...
 
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I learned ATC with Flight Unlimted II and procedures with Fly! which had very realistic systems and panels.

MSFS now has the best of everything, VR will change how we do things in the future.

Prepar3d from Lockheed Martin is the new Gold Standard in flight sims and it supports VR. Plus its easy to transfer aircraft created for FSX to this as they run great on it.

https://www.prepar3d.com/
 
Prepar3d from Lockheed Martin is the new Gold Standard in flight sims and it supports VR. Plus its easy to transfer aircraft created for FSX to this as they run great on it.

https://www.prepar3d.com/


How do I buy this? I have to get a license?

And with the two columns of “minimum” and “recommended” for system requirements, what would it take to max the sliders to full/max for scenery and visuals?

I just have bad memories from MFS days when my computer had the “recommended” system requirements, but running the sim at max sliders for full quality would give 3-5 FPS which was very choppy play.
 
My sim partner here at Air beach Ball had an extremely accurate 747 on his flight sim. Even the FMC worked. Definitely a great tool.

Related, the other day in a Hong Kong market I saw flight sim 2000 for sale. Talk about going way back.
 
My sim partner here at Air beach Ball had an extremely accurate 747 on his flight sim. Even the FMC worked. Definitely a great tool.

Related, the other day in a Hong Kong market I saw flight sim 2000 for sale. Talk about going way back.

I’ve got a brand new sealed FS 2000 Professional Edition, for sale :)
 
Kiddlie Fiddler Virtual Airlines now hosts a full size 747 sim in his livingroom HQ, btw. Funny how something as cool as a full-size home 747 cockpit can feel gross because of the guy who built it.
Kiddie fiddler? I don't think I'd log in to that one buddy.
Money spent on some of these sims built would probably buy them a type rating.
 
How do I buy this? I have to get a license?

And with the two columns of “minimum” and “recommended” for system requirements, what would it take to max the sliders to full/max for scenery and visuals?

I just have bad memories from MFS days when my computer had the “recommended” system requirements, but running the sim at max sliders for full quality would give 3-5 FPS which was very choppy play.

Well I have a kinda beefy system so maxing stuff out isn't a problem for me.
i7-7700k @4.2ghz,
16 GB RAM,
64 bit Windows 10
and a Nvidia GTX1070 with 16 GB of GDDR5.

In game I have the airport ground traffic set to 80%, outside road traffic at 80% and air traffic at about 80% and i have upgraded textures for alot of runways and scenery and it runs just fine with no stuttering. I have seen people with v3 bog down their systems with lots of add-ons and extras turned all the way up. I haven't had that experience with v.4

I do have P3D V4.1 and some of the aircraft developers haven't updated their software yet so there are a few issues getting 3rd party air traffic to display along with an A318-320 sim that is non functional (but pretty) because it works on v3 but not the newer v4 yet. BUT both developers have said they are working on a patch. (the A320 developer has been at it since May '17 according to their website)

Other than those 2 little hiccups with add-ons all the other stuff I have installed seems to work just fine including some very detailed AC, WX, and Scenery.
v3 is still available on the Prepar3d website if you really want it but I dont believe it works with VR.
I would just get the "Academic license" as the PRO is just for developers and doesn't really give the end user any other cool features.
 
How do I buy this? I have to get a license?

And with the two columns of “minimum” and “recommended” for system requirements, what would it take to max the sliders to full/max for scenery and visuals?

I just have bad memories from MFS days when my computer had the “recommended” system requirements, but running the sim at max sliders for full quality would give 3-5 FPS which was very choppy play.

You can buy a personal license on their site. $200 if I remember correctly.
 
Prepar3d from Lockheed Martin is the new Gold Standard in flight sims and it supports VR. Plus its easy to transfer aircraft created for FSX to this as they run great on it.

https://www.prepar3d.com/

Yes, this +100000000000000000000000000000

I have Prepar3d with my oculus and have flown a couple of my normal scheduled runs in my airplane and its almost identical. I was amazed how close to reality it comes.

I took a date for a flight and when we got home put her in the sim with the oculus and she couldn't tell the difference from the flight we took.
 
How do I buy this? I have to get a license?

And with the two columns of “minimum” and “recommended” for system requirements, what would it take to max the sliders to full/max for scenery and visuals?

I just have bad memories from MFS days when my computer had the “recommended” system requirements, but running the sim at max sliders for full quality would give 3-5 FPS which was very choppy play.

I recently helped someone get a simulator set up and had them buy this. It runs Prepar3D very well (over 40 FPS) with almost all sliders maxed out, and one or two at 90%:
https://www.newegg.com/Product/Product.aspx?Item=N82E16883102275&Tpk=N82e16883102275

Prepar3D with ORBX scenery is even more impressive. For those not familiar here are some shots (not mine):

https://orbxdirectimages-owwochgjiuskn0.netdna-ssl.com/products/107/580c966a2979e.jpg

https://orbxdirectimages-owwochgjiuskn0.netdna-ssl.com/products/31/57fa5c595f77e.jpg

https://orbxdirectimages-owwochgjiuskn0.netdna-ssl.com/products/48/57f6776ae8439.jpg
 
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