Lawman
Well-Known Member
Is loiter time not a big deal?
Here's the problem.... Loiter time is a crutch.
I can't tell you how many battle space owners (read Army Brigade commanders) who simply view station time as a given and the toys to be there's. The idea of having to actively plan and maintain a timeline of when and where objectives will be met and forces like indirect fires, combat enablers like engineers, or low density high value CAS will be employed is something that most people in the mid grades simply never had to deal or train with and don't understand. CAS in an near peer or peer engagement isn't going to be something you just leave overhead in a stack of airplanes waiting like a taxi que. it's going to be a no kidding events driven timeline of X happens, then Y, and then when I really expect I need it I get CAS on station for 20 minutes while we do Z.
The other problem is sustainability of the logistics train and cruising speed. The Hawg is great in a Desert storm type scenario where they can be just down the road from airfields and there are umpteen dozen tankers up just to keep them full. Start spacing out the Lilly pads by decreasing the number of tanker orbits or range of available airfields like say the Pacific and the Hawgs low speed cruise actually ends up with an airplane that spends most of its time driving to and from a tanker to give you the same or less loiter time than a faster horse like Viper or Mudhen.