RedBird FMX Simulator

However they are fun if you get hammered and seeing if you can land an airplane while drunk..just saying.
 
I teach in one... it's ok but not great. It freezes up occasionally, more so if you hit the big red Stop Motion button if you odn't want it moving. Also, many of the G1000 functions are nonexistent or if you try to acess them it will freeze up.

The biggest benefit for me and my students is in using it to familiarize them with instrucment flying/procedures in regards to the G1000 package.
We also can swap ours out to mimic the Seminole but I haven't flown that configuration.

The motion is cheezie, especially the yaw axis.

The biggest positive is in the fact that you can configure those acryllic instrument panels to basically any modern aircraft out there(not sure about avidyne products though.)
 
I teach in one... it's ok but not great. It freezes up occasionally, more so if you hit the big red Stop Motion button if you odn't want it moving. Also, many of the G1000 functions are nonexistent or if you try to acess them it will freeze up.

The biggest benefit for me and my students is in using it to familiarize them with instrucment flying/procedures in regards to the G1000 package.
We also can swap ours out to mimic the Seminole but I haven't flown that configuration.

The motion is cheezie, especially the yaw axis.

The biggest positive is in the fact that you can configure those acryllic instrument panels to basically any modern aircraft out there(not sure about avidyne products though.)
 
I teach in one... it's ok but not great. It freezes up occasionally, more so if you hit the big red Stop Motion button if you odn't want it moving. Also, many of the G1000 functions are nonexistent or if you try to acess them it will freeze up.

The biggest benefit for me and my students is in using it to familiarize them with instrucment flying/procedures in regards to the G1000 package.
We also can swap ours out to mimic the Seminole but I haven't flown that configuration.

The motion is cheezie, especially the yaw axis.

The biggest positive is in the fact that you can configure those acryllic instrument panels to basically any modern aircraft out there(not sure about avidyne products though.)

So a citation X or Pilatus kinda deal? Or just light piston?
 
Actually, sims can be a great financial opportunity for flight schools. They just need to be educated on how to correctly use them. Many schools miss out on a ton of sim based revenue simply because they only use it for their Instrument Training Program.

Plus, schools can use it to help them leverage their sales and marketing in a way that lets them get and keep more students.

Some of the "non redbird" companies offer fairly innovated pricing strategies to get these things in flight schools, too. I think sims make sense for a lot more schools than they are currently in.
 
This astounds me when I hear all these experts of aviation here, bemoaning a simulator expecting it to act like your airplane. I'm still amused to hear the opinion of 1500 hour Cirrus pilots and "high time" flight instructors wax poetically about escaping the surly bonds of earth and their "opinions". After hundreds of hours of Level D sim time you understand that when you show up for your six month check you wear your sim hat and fly the procedures, not the sim. It never lands like the real plane and the concentration level is greatly amped up. Motion itself is always going to be bad in any ground attached motion platform and that's why NASA is raising its legs on an experimental sim to overcome the banana peels on iceskates yaw feel that people here find "cheesy". I think it speaks volumes that a new company finally attempts to help the GA population with motion after 30 years of no one else even thinking of bothering to do so and such, throws poop at them when it ain't perfect. But they are improving their product day by day it seems and I'm anxious to see what else they have tucked up their sleeves.
 
This astounds me when I hear all these experts of aviation here, bemoaning a simulator expecting it to act like your airplane. I'm still amused to hear the opinion of 1500 hour Cirrus pilots and "high time" flight instructors wax poetically about escaping the surly bonds of earth and their "opinions". After hundreds of hours of Level D sim time you understand that when you show up for your six month check you wear your sim hat and fly the procedures, not the sim. It never lands like the real plane and the concentration level is greatly amped up. Motion itself is always going to be bad in any ground attached motion platform and that's why NASA is raising its legs on an experimental sim to overcome the banana peels on iceskates yaw feel that people here find "cheesy". I think it speaks volumes that a new company finally attempts to help the GA population with motion after 30 years of no one else even thinking of bothering to do so and such, throws poop at them when it ain't perfect. But they are improving their product day by day it seems and I'm anxious to see what else they have tucked up their sleeves.
And here I thought I was a troll.
 
This astounds me when I hear all these experts of aviation here, bemoaning a simulator expecting it to act like your airplane. I'm still amused to hear the opinion of 1500 hour Cirrus pilots and "high time" flight instructors wax poetically about escaping the surly bonds of earth and their "opinions". After hundreds of hours of Level D sim time you understand that when you show up for your six month check you wear your sim hat and fly the procedures, not the sim. It never lands like the real plane and the concentration level is greatly amped up. Motion itself is always going to be bad in any ground attached motion platform and that's why NASA is raising its legs on an experimental sim to overcome the banana peels on iceskates yaw feel that people here find "cheesy". I think it speaks volumes that a new company finally attempts to help the GA population with motion after 30 years of no one else even thinking of bothering to do so and such, throws poop at them when it ain't perfect. But they are improving their product day by day it seems and I'm anxious to see what else they have tucked up their sleeves.

Not commenting at all on this simulator product vs others but rather a simple question:

Is "bad" motion better than a superior set up with no motion? My hunch would be no, but interested in the answers. As a follow up, what simulator have you flown that features the most realistic characteristics when compared to the real airplane?
 
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