Here's some good ones:
VDP=HAT/GS (Gus wears a HAT).
Miles/minute =Groundspeed/60 (so a 90 knot groundspeed is 1.5 Miles/minute)
VVI= Glideslope*miles/minute*100 (So from the example above- 3 degrees *1.5*100=450 feet/minute)
This last one may seem like more trouble than it's worth in light of the formulas that B767 and SteveC posted, but the formulas they posted only work for a 3 degree glideslope.. The one above will work for any glideslope. In addition, it's the same formula for rate of climb. Let me demonstrate:
Suppose you are flying at 120 knots, and you want to maintain a climb rate of 1000 fpm. How much pitch change do you need, from level flight?
You are going 2 miles/minute, so by rearranging the formula you get Glideslope=VVI/(miles/minute *100). VVI we want is 1000. Divided by 200 gives us 5. So if we increase pitch by 5 degrees from level flight (and add sufficient power to maintain the current airspeed) we will get a 1000 fpm climb.
Another application. You are planning on doing a 5 degree visual descent for an assualt landing to an austere field in a C-130, surrounded by insurgents. You've got to get the large airplane stopped in a minimal amount of distance, which is why the steep angle of descent for the assualt landing. We'll assume that 90 knots is the approach speed. So for a 5 degree descent at 90 knots, what is the VVI you can expect?
90 knots=1.5 miles/minute.
1.5*100= 150
5*150= 750 fpm.
But wait, 90 knots is way too slow. You determine the approach speed should be 150 knots.
150 knots=2.5 miles/minute
2.5*100=250
5*250=1250 fpm.